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Project Zero 2: Wii Edition - A Survival Horror Classic Remade for the Wii


Project Zero 2: Wii Edition is a 2012 video game developed by Tecmo Koei Games and published by Nintendo for the Wii console. It is a remake of the 2003 game Fatal Frame II: Crimson Butterfly, which follows sisters Mio and Mayu Amakura as they are trapped in a ghost-filled village cursed by a failed ritual. The game features new endings, a minigame, and updated graphics and controls.


The game is a survival horror game that combines exploration, puzzle-solving, and combat. The player controls Mio as she searches for her sister Mayu, who is possessed by a crimson butterfly. Mio's only weapon is the Camera Obscura, an antique device that can capture and exorcise ghosts. The game uses the Wii Remote and Nunchuk to control Mio's movements and aim the camera. The game also uses motion controls to perform actions such as opening doors, shaking off ghosts, and dodging attacks.


The game has a dark and atmospheric setting, with a haunting soundtrack and voice acting. The game's story is based on Japanese folklore and mythology, and features multiple endings depending on the player's choices and actions. The game also has a minigame called Haunted House Mode, where the player can experience various scenarios designed to scare them. The game also supports the Wii U GamePad for off-TV play.


Project Zero 2: Wii Edition is widely regarded as one of the best survival horror games ever made, and one of the best games on the Wii. It received critical acclaim for its story, gameplay, graphics, sound, and atmosphere. It was praised for its faithful adaptation of the original game, while adding new features and improvements. It was also commended for its effective use of motion controls and the Wii Remote's speaker. The game was nominated for several awards, including Best Wii Game at the Golden Joystick Awards 2012.


Project Zero 2: Wii Edition is a must-play for fans of horror games and Japanese culture. It is a rare example of a remake that surpasses the original in every way. It is a game that will keep you on the edge of your seat, and make you feel like you are part of a terrifying ghost story.Development and release


Project Zero 2: Wii Edition was developed by Tecmo Koei Games, the original developers of the Fatal Frame series. The game was directed by Makoto Shibata and Toru Osawa, and produced by Keisuke Kikuchi and Toshiharu Izuno. The game was created as a remake of Fatal Frame II: Crimson Butterfly, using the game engine and style of Fatal Frame: Mask of the Lunar Eclipse, a 2008 Wii game that was not released outside Japan. [^2^] [^1^]


The developers decided to remake Crimson Butterfly because they felt it was the most popular and well-received game in the series, and because they wanted to use some of the unused ideas and concepts from Mask of the Lunar Eclipse. [^2^] They also wanted to appeal to both fans of the original game and newcomers to the series. [^1^] The game's graphics and sound were improved to take advantage of the Wii's capabilities, and the game's controls were adapted to use the Wii Remote and Nunchuk. The developers also added new features such as new endings, a minigame called Haunted House Mode, and a two-player mode where one player controls Mio and the other controls Mayu. [^2^] [^1^]


The game's theme song, "Zero no Chouritsu", was composed and performed by Tsuki Amano, who had previously worked on the theme songs for Fatal Frame II: Crimson Butterfly and Fatal Frame III: The Tormented. Amano wrote the lyrics based on the game's story and themes, and used a traditional Japanese instrument called a koto to create a haunting melody. [^2^]


The game was published by Nintendo in Japan and PAL regions, but not in North America. The reason for this decision is unclear, but some speculate that it was due to low sales of previous Fatal Frame games in North America, or due to Nintendo's focus on other titles for the Wii. [^3^] The game was rel




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